EC HM FUN 21st november 2012
+6
Niff
Pol/Trag/Gen'tess
jumpinjonny
Melanastere
Alisdair
Talernar
10 posters
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EC HM FUN 21st november 2012
EC HM Run to start at 2000 GMT,
will be going in light and fast, and with out no fear, will go till we can't go any more if time permit's we will then do EC SM for the weekly quest,
Line Up as follow:-
TANK1:- Alasdair
TANK2:- Niff
Damage1:- Melanastere
Damage2:- Jumpinjonny
Damage3:- Miya
Damage4:- Leonris
Healer1:- pol'gara
Healer2:- Bren'kolack
Reserves :- Arliden, Neloo
will be going in light and fast, and with out no fear, will go till we can't go any more if time permit's we will then do EC SM for the weekly quest,
Line Up as follow:-
TANK1:- Alasdair
TANK2:- Niff
Damage1:- Melanastere
Damage2:- Jumpinjonny
Damage3:- Miya
Damage4:- Leonris
Healer1:- pol'gara
Healer2:- Bren'kolack
Reserves :- Arliden, Neloo
Last edited by Talernar on Wed Nov 21, 2012 9:51 pm; edited 2 times in total
Talernar- Guild Quartermaster
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Re: EC HM FUN 21st november 2012
Sign me up for Tanking
Alisdair- Poster
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Age : 30
Location : Bolton
Re: EC HM FUN 21st november 2012
okay, let's go
Melanastere- Advisor
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Count me in for whatever is happening
Hi
I'm in
Pol
I'm in
Pol
Pol/Trag/Gen'tess- Guild Officer
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Re: EC HM FUN 21st november 2012
I will be there for tanking.
Niff- Poster
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Re: EC HM FUN 21st november 2012
If my internet provider doesn't decide to pull the plug in gaming prime-time again(which was happening for the past couple of days), should be there on Miya or Fran, depending on what class will be needed for the run.
Miya- Poster
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Re: EC HM FUN 21st november 2012
should be available
Leorra\Leornis\Kalthra- Guild Officer
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Re: EC HM FUN 21st november 2012
There seem to be many awesome hazmat items that drops from the first TFB boss in HM. Why not switch to it? Do you think guys this first boss in TFB HM (and even the second one) would be too hard for us in HM?
Edit: Of course apart from gear aquiering process it's nice to try to do EC HM for the challenge. But I have the feeling that it's easier to get top level stuff with TFB than with EC... I may be wrong ofc
Edit: Of course apart from gear aquiering process it's nice to try to do EC HM for the challenge. But I have the feeling that it's easier to get top level stuff with TFB than with EC... I may be wrong ofc
Last edited by Melanastere on Tue Nov 20, 2012 10:55 pm; edited 2 times in total
Melanastere- Advisor
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Re: EC HM FUN 21st november 2012
melee dps available
Arliden- Poster
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Re: EC HM FUN 21st november 2012
Melanastere wrote:There seem to be many awesome hazmat items that drops from the first TFB boss in HM. Why not switch to it? Do you think guys this first boss in TFB HM (and even the second one) would be too hard for us in HM?
Edit: Of course apart from gear aquiering process it's nice to try to do EC HM for the challenge. But I have the feeling that it's easier to get top level stuff with TFB than with EC... I may be wrong ofc
Everything I have read on TFB HM is that it is much harder than EC HM and watching the necessary skill on the vids, well beyond us right now.
Leorra\Leornis\Kalthra- Guild Officer
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Re: EC HM FUN 21st november 2012
Leorra\Leornis\Kalthra wrote:
Everything I have read on TFB HM is that it is much harder than EC HM and watching the necessary skill on the vids, well beyond us right now.
Then, we are not reading the same forums
But anyway there is no fuss, I was just writing what I was thinking at the moment. I'm ready for anything you like.
Melanastere- Advisor
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Re: EC HM FUN 21st november 2012
even though im up for anything on these operations as far as im aware TFB HM is for players geared with campaign gear
Re: EC HM FUN 21st november 2012
as there are enough dps all ready signed up il be there for reserve
Neloo- Poster
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Re: EC HM FUN 21st november 2012
Thoughts from EC HM run last night
-- Overall the amount of damage the ops were taking as a whole was much higher, putting much more stress on the healers. This is expected but we didnt really cope with it too well.
-- we must rehearse and determine an order in which we use slinger shield or inspiration/transcendence and what melee can do to keep themselves alive during berserk.
-- I think we need to have the sage healer on the toth team. A scoundrel can stay with the ranged and heal fine AOE wise, but a sage on toth can project their aoe to the melee group without taking damage themselves.
-- tank swap needs to happen as fast as possible to avoid drouk damage increase. If we have shadow tanks, put them on zorn, then on the swap, use the leap/storm for the toth tank to get to zorn and use the rescue or speed run on the shadow to get into position faster. I also believe we should increase the distance to 40m between the bosses to aid this.
-- fearful - this needs to be spotted faster, even I fell for it where i didnt recheck the distance after a jump and died. perhaps to guard against this, at the jump barriers like 92%, ranged move back and if we get the jump wrong, we need the tank to stop attacking zorn and kite him instead using taunts until fearful is removed
-- aoe phase : didnt have too much trouble with this however most public strategies recommend positioning the zorn group on the far left to aid spacing for this phase. Something to consider. I also think this helps remove the temptation for healers to try to heal the entire raid and focus on their own groups.
-- Healers must focus almost everything on the tanks and use only spare aoes on the DPS. This can be tricky, but especially when the jump is about to occur, it can be tempting to use heals on the dps as opposed to the tanks. By the time the jump occurs, the tanks were at <=50% as a result and close to dying during the switch when they are moving. When a jump is coming up, leave the DPS and focus on the tanks ensuring they are shielded or have HOTS running on them to survive the switch.
It was a good try overall but we definitely need to up our game if we want to tackle campaign teir of ops. I suggest a similar attempt at TFB HM (1 hour on first boss) for same reason as mel suggests.
-- Overall the amount of damage the ops were taking as a whole was much higher, putting much more stress on the healers. This is expected but we didnt really cope with it too well.
-- we must rehearse and determine an order in which we use slinger shield or inspiration/transcendence and what melee can do to keep themselves alive during berserk.
-- I think we need to have the sage healer on the toth team. A scoundrel can stay with the ranged and heal fine AOE wise, but a sage on toth can project their aoe to the melee group without taking damage themselves.
-- tank swap needs to happen as fast as possible to avoid drouk damage increase. If we have shadow tanks, put them on zorn, then on the swap, use the leap/storm for the toth tank to get to zorn and use the rescue or speed run on the shadow to get into position faster. I also believe we should increase the distance to 40m between the bosses to aid this.
-- fearful - this needs to be spotted faster, even I fell for it where i didnt recheck the distance after a jump and died. perhaps to guard against this, at the jump barriers like 92%, ranged move back and if we get the jump wrong, we need the tank to stop attacking zorn and kite him instead using taunts until fearful is removed
-- aoe phase : didnt have too much trouble with this however most public strategies recommend positioning the zorn group on the far left to aid spacing for this phase. Something to consider. I also think this helps remove the temptation for healers to try to heal the entire raid and focus on their own groups.
-- Healers must focus almost everything on the tanks and use only spare aoes on the DPS. This can be tricky, but especially when the jump is about to occur, it can be tempting to use heals on the dps as opposed to the tanks. By the time the jump occurs, the tanks were at <=50% as a result and close to dying during the switch when they are moving. When a jump is coming up, leave the DPS and focus on the tanks ensuring they are shielded or have HOTS running on them to survive the switch.
It was a good try overall but we definitely need to up our game if we want to tackle campaign teir of ops. I suggest a similar attempt at TFB HM (1 hour on first boss) for same reason as mel suggests.
Leorra\Leornis\Kalthra- Guild Officer
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